Slime: The Apocalypse is a 2D puzzle platformer over the course of 6 weeks as the final project for CS 325. 

In Slime: The Apocalypse you play as slime trapped in the sewers of an abandoned city using toilets to try to escape. You must dodge rats and bat's, use buttons to open doors, and avoid falling in pits of acid. 

Signs are littered throughout each level; each one will give you a different ability that will need to be used in order to complete the level. 


Developer's 

Brendan Halstead: Team lead, Programmer, Level designer, Enemy AI

Mason Tells: Programmer, Debugging, Enemy AI

Huy Son: Asset Sourcing, Animations, Level Design 

Joey Courchaine: UI, Sound, Scene Management, Menus

Assets Used

Visuals

Cave & Sewer - https://raptorbr.itch.io/cave-sewer-tileset

Signposts - https://gx310.itch.io/sign-posts

Archer Hero - https://darkpixel-kronovi.itch.io/archer-hero

Free Foes by Lose - https://robertpinero.itch.io/free-animated-enemy-sprites

Hero Knight - https://luizmelo.itch.io/hero-knight

Slime Asset - https://assetstore.unity.com/packages/2d/characters/slime-character-157405

Audio

https://assetstore.unity.com/packages/audio/music/electronic/8-bit-fantasy-adven...

https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059

https://assetstore.unity.com/packages/audio/sound-fx/rpg-essentials-sound-effect...

https://assetstore.unity.com/packages/tools/gui/simple-heart-health-system-12067...

https://assetstore.unity.com/packages/2d/gui/icons/pixel-trophies-and-medals-pac...

https://pixabay.com/sound-effects/search/sitting/

https://www.zapsplat.com/

https://www.epidemicsound.com/sound-effects/search/?term=sit%20up

https://freesfx.co.uk/sfx/sit-up

https://www.freesoundslibrary.com/?s=sit+up

https://freesound.org/search/?q=revolver&page=2#sound

https://mixkit.co/free-sound-effects/win/?page=2


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